SIMVehicles
Vehicles
Learn how vehicles combine reusable setup submodules into one simulation-ready assembly.
Vehicles combine reusable Design submodules into one assembly that simulations can select. A vehicle does not store every setup value directly. It stores the selected body, suspension, steering, brakes, drivetrain, aerodynamics, and tire modules.
Use vehicle docs when you need to create a simulation-ready car model or review which setup blocks were used by a simulation.
Vehicle pages
Set up a vehicle
Create a vehicle, select required modules, and update assembly choices.
Submodules
Review aerodynamics, body, brakes, drivetrain, steering, suspension, and tires.
Lookup tables
Create 1D and 2D maps used by module parameters.
Polynomials
Understand coefficient-based curves and chart previews.
Required vehicle assembly slots
| Slot | Source area | Notes |
|---|---|---|
| Body | Design > Bodies | One body module. |
| Suspension Front | Design > Suspensions | One suspension module for the front axle. |
| Suspension Rear | Design > Suspensions | One suspension module for the rear axle. |
| Steering | Design > Steerings | One steering module. |
| Brakes | Design > Brakes | One brake module. |
| Drivetrain | Design > Drivetrains | One drivetrain module. |
| Aerodynamics | Design > Aerodynamics | One aerodynamic module. |
| Tire Front Left | Design > Tires | One tire module for the front-left corner. |
| Tire Front Right | Design > Tires | One tire module for the front-right corner. |
| Tire Rear Left | Design > Tires | One tire module for the rear-left corner. |
| Tire Rear Right | Design > Tires | One tire module for the rear-right corner. |